Finesse of Love! The Sea Which is the Nearest to Heaven

Psychic Squad poster
Psychic Squad
19th October 2008 24 mins Season 2 Episode 3

Taizou and Dr. Sakaki's endeavors to pacify Minamoto and dissuade him away from following through on his resignation announcement from the previous episode quickly take a back seat when Kaoru, Shiho, and Aoi's extreme anguish and anxiety at losing their leader prompts the girls to combine their energies into a frenzied and effulgent psychic tempest. After successfully pacifying the girls before they completely destroy B.A.B.E.L. Headquarters with such ease that it could be argued that the tempest was by her design, Fujiko resolves to make Minamoto recant the resignation declaration as she spirits him away into a brief history lesson and personal anecdote. While Fujiko illuminates her awareness of Ikyuugo's final prediction for Minamoto through her admonition to guard against being such a workaholic and to spend quality time with his esper charges, Kaoru and her teammates are not thrilled about Taizou and Oboro paying them a visit. Fortunately, Taizou sees the light as he explains that Fujiko is training Minamoto to increase his power. As Oboro mirrors the girls' confusion regarding Taizou's inadequate explanation, Fujiko is directing the hypnotic nurse Hanae Suetsu to take good care of Minamoto. Minamoto's disgust and Hanae's anguish give way to Fujiko again warning Minamoto that he will see his esper charges as adults unless he makes some drastic changes. Fujiko is realizing some meager success from her plan as Hanae successfully emulates both Shiho and Aoi as adults; aside from Fujiko rushing things a little, not a whole lot could go wrong . . . except the real Aoi who is not at all flattered by the emulation and Kaoru who sees Fujiko as her vendetta. After driving home his passionate displeasure of Fujiko and Hanae's conduct of him as a plaything, Minamoto apologizes about the resignation threat and realizes that the avenue to save his esper charges' future and keep them away from P.A.N.D.R.A. is to make lots and lots of euphoric memories with them in the present.

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Woes Unite Foes! Do Safeblowing by Design still
Season 2 · Episode 4

Woes Unite Foes! Do Safeblowing by Design

Taizou's magical anime hero emulation (and Minamoto resisting Fujiko's uxorial affection solicitation) gives way to Fujiko's maiden exhibition of unsolved probability case file #666 -- better known as »Do The Children become demons or angels in the future?« -- that depicts The Children having demonstrated a 29% probability of falling to vice (and a 26% probability of remaining in virtue). In an attempt to resolve the undecided 45%, Minamoto presents his esper charges with new portal limiters that serve as communicators/transponders like their predecessors and boast a function that enables any of the girls to rally their teammates' powers to enhance their own. Kaoru, Shiho, and Aoi playing with all the treasures in the bank vault using their psychic powers is brought to a screeching halt when Minamoto reminds them that they are charged sentry duty thereof and that there are ECM generators lining the ceiling of the vault. Muscle and Mio's arrival instigates a battle with Kaoru (a psychokinetic gold ingot barrage), Aoi (teleporting away the ECCM generator), and Shiho (a well-aimed bullet to the generator's battery) that easily stalemates the two P.A.N.D.R.A. espers but places them before The Normal People operatives' mortal designs as they close the vault and exhaust out the air. Their lives in jeopardy, an uneasy armistice is forged as Minamoto works to repair the damaged ECCM generator before directing Kaoru to psychokinetically breach the inner walls of the vault along with the electromagnetic fence once Shiho, Aoi, and Mio all rally their powers behind her. Unfortunately, a thoroughly-exhausted Kaoru and paper money/gold ingots/various treasures scattered about for the people to grab up quickly takes a back seat to Fujiko successfully cornering the evacuating Kyousuke into a one-on-one psychic duel that ends in a stalemate illuminating that P.A.N.D.R.A. does not conquer easily.

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